Map and Hint Guide

Introduction

Welcome to SaturnWorld's map and hint guide for Grandia, GameArts' excellent 3D RPG. Since it's possibly THE biggest, most highly sought-after RPG on the Saturn, we thought it would be a good idea to do a walkthrough on it.

Unfortunately, there are several obstacles to doing a thorough strategy guide on this game. First, since this game has little chance of getting converted over for English audiences, players are going to be forced to play a lot by ear, and SaturnWorld doesn't have the time or resources to translate several hundred pages of dialogue. However, we do want players to get as much enjoyment as possible from the game, and that's what this guide is designed to do.

Much of Grandia's story and humor is universal, and none of you should have problems following the game. If you have problems reading the maps, or need any clarification, don't hesitate to e-mail us at editors@saturnworld.com with the subject line "Grandia Questions." Have fun, and hope you find all your Mana Eggs!

Using the Guide

This guide is a walkthrough adapted from an excellent guide printed in the Japanese Sega Saturn Magazine starting from the 12/26 issue and running for the next few issues. Maps and item information are derived from the guide, but additional tips are given for non-native Japanese speakers. We'd also like to acknowledge the Rightstep bulletin boards for additional Grandia assistance. Informational screenshots and explanations will be provided as the storyline unfolds.

Players are expected to be familiar with the basic RPG conventions, such as experience, stats, and level techniques. Just as a reminder, the A button takes you to the character interface for using items, equipping armor and weapons, and looking at experience and special technique experience levels.

Most items should be self-explanatory, and one of the strengths of Grandia's inventory system is that an item cannot be used if it isn't necessary. Thus, feel free to experiment with those herbs and potions. Most of the basic item descriptions can be derived from SaturnWorld's Japanese for Gamers reference section.

Don't worry about the dialogue. You can't miss critical decision points. If one response doesn't work, then try again.

Experience and Magic

Unlike your typical RPG, characters in Grandia have standard experience levels as well as weapon and magic proficiencies. That is, the more you use a certain weapon or elemental magic, the more experience you get, and the higher the level of the ability. You can check what techniques are currently available to each character in the character interface screen (second from right option). In the beginning, each character only has weapon-based magic, which uses SP.

Magic can only be used when Mana Eggs are installed on a character. You won't find any until Merrilou Mountain Pass. Eggs can be installed as fire, air, water, or earth magics on a character. New spells and spell points are gained with certain experience levels, like weapon magic. Fire and air are mainly offensive, while water and earth are more passive, although higher magic in the latter two elements have devastating offensive spells.

Mana Egg installation is handled at any shop after New Parm.


Table of Contents

Listed in the plot order, by task name. The Japanese names are those that appear on the map as each new section unlocks.

Getting the heck out of Parm

Maruna Pass

Saruto Ruins

Reku Mine

Ferry Boat

Ghost Ship

New Parm

Merrilou Mountain Pass

New Parm Church Catacombs

Rangru Mountain Pass

Domu Ruins

Medicine Mountain

Military Fortress

Misty Forest Sea, West

Rukh Village

Godlight Mountain

Misty Forest Sea, East

World Wall

Flying Dragon Valley

Daito Village

Cloud Moon Mountain

Ramu Mountain Pass

Ganbo Village

Fire Mountain

Tsuin Tower

Hidden Shrine

Pirate Cove

END OF DISC ONE

Forest of Possibilities

Kaf Town

Stone Forest

Tower of Destruction

Jir Desert

Jirpadon

Savannah Plains

Burinan Heights

Remi Village

Pocket Dimension

Underground Temple

Aerial Battleship

Rainbow Mountain

Allento

Final Area Tips

Update Notes 12/2/00

Ummm theres not gonna be anymore updating until i feel like it.

-JC

Update Notes 1/12/98

We're not updating today, but we need to have this link up in order to update over Tuesday and Wednesday. We're busy scanning and translating, and hope to have everything up to the Pirate Island. Update Notes 1/20/98

End of Disc 1

Update Notes 1/25/98

The walkthrough's about 75% complete now. By next week, this walkthrough should take you right through to the end. Stay Tuned!

Update Notes 3/7/98

Sorry about the long delay. Now that we've been taken off SaturnWorld, any work is being done on our own time. This is the first moment we've had to do it, so we're finishing it today. Hope you weren't kept waiting too long.

-----Parm Map